Michael Fletcher

Game Developer / Software Engineer


Summer 2012, Game, Sophomore (Summer Game Jam)
Team Size: 1 Dev, 2 Designers

This is the game I made in a 48 hour game jam. I spent less than 24 hours because I was busy and I still wanted to participate. I left it in its pureist form (unchanged from the submision deadline). Other than the menu music and some help with game ideas and design, this was a solo project. I used Unity3D game engine to make this in less than a day. I did the programming, game idea based on the game jam theme (Psychedelic Stick of Magic), sound effects, in-game music, and visual design.

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